WEAPONS

Unless stated otherwise, a weapon may only be modified with two compatible mods at the same time.

All listed strike bouses are used only when the weapon is used in conjunction with a targetting VI, either in an Omni Tool / HUD link up, or suit microframe. Otherwise the strike modifiers are reduced to the default modifiers, lower modifers remain unchanged.

[ PB: + 2 ]
[ S: + 1 ]
[ M: +/- 0 ]
[ L: - 1 ]
[ E: - 8 ]

For the purposes of the game and ease of conversion, 1 Metre = 1 Yard. All ranges are in metres / yards.

R.o.F.Rate of Fire:
SSSingle ShotA Single shot is fired with each trigger pull
C-SSCharged Single ShotAn action to charge is required before firing. Single Shot only
B (X)Burst fire onlyWhere (X) indicates the maximum burst capable: (S) short, (M) medium. (L) long or (F) full melee
SASemi-AutomaticA Single Round or Burst can be fired with each trigger pull. Short or Medium Bursts Only
SA (X)Semi-AutomaticA Single Round or Burst can be fired with each trigger pull. (X) = Long Bursts Possible but not Full Melee Bursts
C-SACharged-Semi-AutomaticAn action to charge is required before firing, Single shot , Short or Medium bursts
FAFully AutomaticAny Rate of Fire from Single Shot to Full Melee Bursts are possible
    1. LIGHT PISTOLS

      Light Pistol Statistics

      Light pistols are, by there very nature backup weapons for law enforcement and low level gangs who expect to face lightly armoured, or unarmoured foes.
      Light Pistols can only fire single shot or short bursts only.

    1. HEAVY PISTOLS

      Heavy Pistol Statistics

      Heavy pistols are a more common backup weapons for gangs and SWAT teams who expect to face better armoured opponents.
      Heavy Pistols can fire Single Shot, Short Bursts and Medium Bursts only.

    1. ASSAULT RIFLES

      Assault Rifle Statistics

      Assault Rifle are the go-to weapon of choice for militaries, law enforcement and gangs across the galaxy.
      Most Assault rifles can fire Single Shots and all types of Burst Fire [Short, Medium and Long].

    1. SUB-MACHINE GUNS

      Sub-Machinegun Statistics

      Sub-machine guns are a recent edition to the galactic armaments, seen by most as cut down Assault Rifles they are gaining popularity by Law Enforcement and Gangs for close quarter encounters, and as primary armaments for security mechs.
      Most SMG's can fire Single Shots, as well as Short and Medium Bursts, with a select few capable of Long Bursts.

    1. SHOTGUNS

      Shotgun Statistics

      Shotguns are a favourite of Krogan and Blood Pact, or those who need weapons to intimidate unarmoured targets.
      Shotguns have a low rate of fire, Single Shots, or Charged Single Shots, but can fire in a cone effect to spray an area.

    1. SNIPER RIFLES

      Sniper Rifle Statistics

      In trained hands, the sniper rifle is one of the most feared and effective battlefield weapons.
      Almost all Sniper Rifles are limited to Single Shots or Charged Single Shots.

    1. MACHINE GUNS

      Heavy Machinegun Statistics

      Heavy weapon support, capable of being carried, or bipod mounted or even vehicle mounted.
      Heavy Machine guns can only fire in bursts, and are the only weapon capable of full melee bursts.

    1. HEAVY WEAPONS

      Heavy Weapon Statistics

      A mix of weaponry designed to devastate the battlefield.
      Each type of Heavy Weapon has its own classification and fire rate.