TERRAIN AND WEATHER

    1. Weather Modifiers

      TYPEMECHANICS
      Strong Wind
      (20+mph/32+kmph)
      -2 to Ranged projectile attacks,
      and non-eyesight based Awareness checks.
      Howling Wind
      (31+mph/49+kmph)
      -3 to Ranged projectile attacks,
      and non-eyesight based perceptiveness.
      Blows away cat-sized things.
      Windstorm Winds
      (51+mph/82+kmph)
      Cannot make Ranged projectile attacks,
      -5 to non-eyesight based perceptiveness.
      Blows away child-sized things.
      Heavy FogLight sources reflect in the area at very bright intensity.
      Can't see more than 13ft/4m.
      Medium FogCan't see more than 26ft/8m.
      Light FogCan't see more than 52ft/16m.
      Light Fall-1 perceptiveness
      Not enough to make muddy / leave snow tracks.
      Medium Fall-2 perceptiveness
      Not enough to make muddy.
      Leaves snow tracks.
      Heavy Fall-3 perceptiveness
      Makes muddy and leaves snow tracks.
      Torrential Fall-4 perceptiveness
      Makes muddy and leaves snow tracks.
      1. Environment Modifiers

        TYPEMECHANICS
        Dim LightCloudless Night (Sparse/clear), Deep Forest, Overcast Day
        DarknessCloudy Night, Cloudy Deep Forest, Cave
        Tall Grass-2 to Attacks
        Lower Water
        (Shin)
        -2 to melee/bow attacks,
        and defending yourself with movement
        Medium Water
        (Waist)
        Average/medium balancing-based check after running or attacking vs falling prone and possibly sliding down if elevated
        Very Slick Terrain
        (Water-soaked mud, blood pools, wet rooftops)
        Average/medium balancing-based check after running or attacking vs falling prone and possibly sliding down if elevated
        Precarious Terrain
        (Broken rocks / rubble, Cliff-Edge)
        Average/medium balancing-based check after running or attacking vs falling prone and possibly sliding down
        Dusk / Dawn
        Facing the Sun
        Silhouettes things, and basically blinds you if not blocked
        Decaying Battlefield
        Lots of Corpses
        Save vs throwing up every hour
        Sewers / Vile BogSave vs throwing up every 2 hours
        1. WEATHER

          ROLLMORNING
          [4am-9am]
          NOON
          [10am-3pm]
          AFTERNOON
          [4pm-9pm]
          NIGHT
          [10pm-3am]
          1Heavy Fog
          (Light Wind)
          Torrential Fall
          (Storm Wind)
          Light Fog
          (Light Wind)
          Heavy Fog
          (Light Wind)
          2Medium Fog
          (Light Wind)
          Heavy Fall
          (Storm Wind)
          Torrential Fall
          (Storm Wind)
          Medium Fog
          (Light Wind)
          3Heavy Fall
          (Storm Wind)
          Medium FallHeavy Fall
          (Storm Wind)
          Heavy Fall
          (Storm Wind)
          4Medium FallMedium FallMedium FallMedium Fall
          5Light FallLight FallLight FallLight Fall
          6OvercastOvercastOvercastOvercast
          7Medium CloudsMedium CloudsMedium CloudsMedium Clouds
          8Sparse/ClearSparse/ClearSparse/ClearSparse/Clear
          9Sparse/ClearSparse/ClearSparse/ClearSparse/Clear
          10Sparse/ClearSparse/ClearSparse/ClearSparse/Clear
          1. WIND

            ROLLREGULARSTORM
            1Light
            (0+ mph/kmph)
            Strong
            (21+ mph/33+kmph)
            2Light
            (0+ mph/kmph)
            Strong
            (21+ mph/33+kmph)
            3Light
            (0+ mph/kmph)
            Strong
            (21+ mph/33+kmph)
            4Light
            (0+ mph/kmph)
            Strong
            (21+ mph/33+kmph)
            5Moderate
            (11+ mph/17+kmph)
            Strong
            (21+ mph/33+kmph)
            6Moderate
            (11+ mph/17+kmph)
            Howling
            (31+ mph/49+kmph)
            7Moderate
            (11+ mph/17+kmph)
            Howling
            (31+ mph/49+kmph)
            8Strong
            (21+ mph/33+kmph)
            Howling
            (31+ mph/49+kmph)
            9Howling
            (31+ mph/49+kmph)
            Windstorm
            (51+ mph/82+kmph)
            10Windstorm
             (51+mph/82+ kmph) 
            Windstorm
             (51+ mph/82+kmph)